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<channel>
	<title>BLOG-GAMES.com</title>
	
	<link>http://www.blog-games.com</link>
	<description>Source for PC and console video games info</description>
	<pubDate>Thu, 14 Aug 2008 19:15:21 +0000</pubDate>
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		<title>Blizzcon 2008 Panels Revealed</title>
		<link>http://www.blog-games.com/blizzcon-2008-panels-revealed/</link>
		<comments>http://www.blog-games.com/blizzcon-2008-panels-revealed/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 19:15:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[MMO Gaming]]></category>

		<category><![CDATA[blizzard]]></category>

		<category><![CDATA[blizzcon]]></category>

		<category><![CDATA[World of warcraft]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=621</guid>
		<description><![CDATA[Blizzard has officially revealed the panels appearing at this year&#8217;s Blizzcon 2008, and unsurprisingly it looks like the schedule will be full of in-depth studies of Diablo III, StarCraft II and World of Warcraft.

Good news for those who are attending, but for those still on the fence, you&#8217;re out of luck. Even after Blizzard&#8217;s site [...]]]></description>
			<content:encoded><![CDATA[<p>Blizzard has officially revealed the panels appearing at this year&#8217;s Blizzcon 2008, and unsurprisingly it looks like the schedule will be full of in-depth studies of <em>Diablo III</em>, <em>StarCraft II</em> and <em>World of Warcraft</em>.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/d3rogue.jpg"><img class="aligncenter size-medium wp-image-622" title="d3rogue" src="http://www.blog-games.com/wp-content/uploads/d3rogue-490x166.jpg" alt="" width="490" height="166" /></a></p>
<p>Good news for those who are attending, but for those still on the fence, you&#8217;re out of luck. Even after Blizzard&#8217;s site collapsed from the crush of potential attendees, the event completely sold out in less than 24 hours.</p>
<p><span id="more-621"></span></p>
<p>Past Blizzcon events have seen huge revelations for the company (both <em>World of Warcraft</em> expansions, for instance), and though the schedule gives no hints as to any surprises Blizzard may have planned, I&#8217;m expecting something important to come out of Anaheim this October.</p>
<p>For those who did snag tickets, here&#8217;s what you have to look forward to:</p>
<ul>
<li><em>Diablo III</em> Class Design</li>
<li><em>Diablo III</em> Game Design</li>
<li><em>Diablo III</em> – Lore and Art</li>
<li><em>StarCraft II</em> Gameplay</li>
<li><em>StarCraft</em> Lore</li>
<li><em>StarCraft</em> II Art</li>
<li><em>World of Warcraft</em> Class Design</li>
<li><em>World of Warcraft</em> PvP</li>
<li><em>World of Warcraft</em> Art</li>
<li><em>World of Warcraft</em> Dungeons &amp; Raids</li>
<li><em>World of Warcraft</em> UI and Mods</li>
<li>Blizzard Cinematics</li>
<li>Blizzard Sound and Music</li>
</ul>
<p>In-depth details on each panel can be found at Blizzard&#8217;s official Blizzcon 2008 website.</p>
<p><em>Image courtesy Blizzard</em></p>
<p><a href="http://www.blizzard.com/blizzcon/panels/index.xml">Panels</a> [Blizzcon 2008]</p>
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		<title>Crysis Warhead Dated</title>
		<link>http://www.blog-games.com/crysis-warhead-dated/</link>
		<comments>http://www.blog-games.com/crysis-warhead-dated/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 19:13:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Pc games]]></category>

		<category><![CDATA[crysis]]></category>

		<category><![CDATA[pc]]></category>

		<category><![CDATA[warhead]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=618</guid>
		<description><![CDATA[The next installment in the Crysis universe, dubbed Crysis Warhead, will hit European PCs on September 12 and American PCs on September 16.
Fans looking to pre-order the title can now do so from the Electronic Arts Store for $25. A $10 discount option also exists for those who order both Warhead and the original Crysis.

&#8220;Fans [...]]]></description>
			<content:encoded><![CDATA[<p>The next installment in the <em>Crysis</em> universe, dubbed <em>Crysis Warhead</em>, will hit European PCs on September 12 and American PCs on September 16.</p>
<p>Fans looking to <a href="http://eastore.ea.com/store/ea/ContentTheme/pbPage.crysis_warhead#">pre-order the title can now do so from the Electronic Arts Store</a> for $25. A $10 discount option also exists for those who order both <em>Warhead</em> and the original<em> Crysis</em>.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/warhead.jpg"><img class="aligncenter size-medium wp-image-619" title="warhead" src="http://www.blog-games.com/wp-content/uploads/warhead-490x206.jpg" alt="" width="490" height="206" /></a></p>
<p>&#8220;<span style="font-size: 10pt; line-height: 150%;">Fans of <em>Crysis</em> are going to enjoy more of the open-ended gameplay, cutting-edge visuals and huge, epic battles from the first game, while also finally finding out what kind of havoc Psycho was wreaking on the other side of the island,&#8221; said Cervat Yerli, president of developer Crytek.</p>
<p><em>Image courtesy EA</em></span></p>
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		<title>Batman: Arkham Asylum Revealed</title>
		<link>http://www.blog-games.com/batman-arkham-asylum-revealed/</link>
		<comments>http://www.blog-games.com/batman-arkham-asylum-revealed/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 19:12:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Console Games]]></category>

		<category><![CDATA[batman]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[xbox Live]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=615</guid>
		<description><![CDATA[Though the game&#8217;s official site won&#8217;t go live for nearly two more days, details have already begun to filter out regarding Rocksteady Studios&#8217; upcoming Batman: Arkham Asylum.
The &#8220;gritty&#8221; actioner sees Batman battling through the infamous nuthouse&#8217;s gauntlet of supervillains. Typical storyline fodder really, but hearing that the game is to be co-written by Paul Dini [...]]]></description>
			<content:encoded><![CDATA[<p>Though the game&#8217;s official site won&#8217;t go live for nearly two more days, details have already begun to filter out regarding Rocksteady Studios&#8217; upcoming <em>Batman: Arkham Asylum</em>.</p>
<p>The &#8220;gritty&#8221; actioner sees Batman battling through the infamous nuthouse&#8217;s gauntlet of supervillains. Typical storyline fodder really, but hearing that the game is to be co-written by Paul Dini (<em>Detective Comics</em>, <em>Batman: The Animated Series</em>) should be enough to excite fans of the Dark Knight.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/batmanclock.jpg"><img class="aligncenter size-medium wp-image-616" title="batmanclock" src="http://www.blog-games.com/wp-content/uploads/batmanclock-490x162.jpg" alt="" width="490" height="162" /></a></p>
<p>As the plot seemingly strays far from the latest Batman film, the odds of <em>B:AA</em> falling into the &#8220;horrible cash-in&#8221; trap are low, though it still has to contend with the traditionally execrable history of games based on superheroes.</p>
<p>Solid release date and platform details have yet to be revealed, but presumably those will come to light when <a href="http://www.rocksteadyltd.com/">the official site&#8217;s winged clock runs down</a>.</p>
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		<title>Capcom Contemplates Wii Ports</title>
		<link>http://www.blog-games.com/capcom-contemplates-wii-ports/</link>
		<comments>http://www.blog-games.com/capcom-contemplates-wii-ports/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 19:11:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Console Games]]></category>

		<category><![CDATA[Capcom]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[wii]]></category>

		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=612</guid>
		<description><![CDATA[Responding to a forum user&#8217;s complaint that the firm&#8217;s triple-A franchises were avoiding Nintendo&#8217;s console, Capcom&#8217;s Christian Sven revealed that the company is &#8220;contemplating&#8221; the idea of bringing these franchises to the motion-centric white box.

Included in the query were Capcom&#8217;s key current franchises: Resident Evil 5, Lost Planet, Flock, Age of Booty and Street Fighter [...]]]></description>
			<content:encoded><![CDATA[<p>Responding to a forum user&#8217;s complaint that the firm&#8217;s triple-A franchises were avoiding Nintendo&#8217;s console, Capcom&#8217;s Christian Sven revealed that the company is &#8220;contemplating&#8221; the idea of bringing these franchises to the motion-centric white box.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/resevil5.jpg"><img class="aligncenter size-medium wp-image-613" title="resevil5" src="http://www.blog-games.com/wp-content/uploads/resevil5-490x201.jpg" alt="" width="490" height="201" /></a></p>
<p>Included in the query were Capcom&#8217;s key current franchises: <em>Resident Evil 5, Lost Planet, Flock, Age of Booty</em> and <em>Street Fighter IV</em> &#8212; none of which Sven would specifically point to as upcoming ports, despite saying &#8220;one or two&#8221; of these series&#8217; <em>could</em> make the jump.</p>
<p>There&#8217;s always the possibility that Sven is simply dismissing yet another whining fan, but Capcom&#8217;s prior multi-platform friendly business acumen certainly corroborates his claims.</p>
<p>The question now becomes: How do you transfer something like <em>Resident Evil 5</em> or <em>Lost Planet</em> without losing each series&#8217; next-gen aesthetic appeal?</p>
<p><em>Image courtesy Capcom</em></p>
<p><a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/4801857/So_the_Wii_is_missing_out_on_3_Bionic_Commando_games">So the Wii is missing out on 3 Bionic Commando games</a> [Capcom-Unity]</p>
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		<title>Special Edition Castlevania: Order of Ecclesia for Japan</title>
		<link>http://www.blog-games.com/special-edition-castlevania-order-of-ecclesia-for-japan/</link>
		<comments>http://www.blog-games.com/special-edition-castlevania-order-of-ecclesia-for-japan/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 19:09:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Portable Games]]></category>

		<category><![CDATA[japan]]></category>

		<category><![CDATA[ds]]></category>

		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=609</guid>
		<description><![CDATA[True fans of the Castlevania series are more excited by the next Nintendo DS outing, Order of Ecclesia, than the upcoming Wii fighter Judgement. They&#8217;ll also be looking to get their hands on the special edition release Konami has planned for the handheld title.
Hitting retail simultaneously with the game&#8217;s standard version, the special edition set [...]]]></description>
			<content:encoded><![CDATA[<p>True fans of the <em>Castlevania</em> series are more excited by the next Nintendo DS outing, <em>Order of Ecclesia</em>, than the upcoming Wii fighter <em>Judgement</em>. They&#8217;ll also be looking to get their hands on the special edition release Konami has planned for the handheld title<em>.</em></p>
<p><a href="http://www.blog-games.com/wp-content/uploads/castlevanianotebook.jpeg"><img class="alignright size-full wp-image-610" title="castlevanianotebook" src="http://www.blog-games.com/wp-content/uploads/castlevanianotebook.jpeg" alt="" width="300" height="245" /></a>Hitting retail simultaneously with the game&#8217;s standard version, the special edition set will be available only through the Konamistyle webstore, and will include the game, an original soundtrack (on two CDs), and a leather-bound book cover with notebook.</p>
<p>The <em>Castlevania: Order of Ecclesia</em> premium pack will cost 8,830 yen ($80), and as with all game-related things that are special and good, will be available only in Japan.</p>
<p><em>Image courtesy Konami</em></p>
<p><a href="http://www.konamistyle.jp/ecitem/item51770.html" target="_blank"><em>Castlevania: Order of Ecclesia</em> Konamistyle Special Edition</a> [Konamistyle, via <a href="http://www.famitsu.com/game/news/1217351_1124.html" target="_blank">Famitsu</a>]</p>
]]></content:encoded>
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		<title>First Street Fighter IV Cabinet Hits California</title>
		<link>http://www.blog-games.com/first-street-fighter-iv-cabinet-hits-california/</link>
		<comments>http://www.blog-games.com/first-street-fighter-iv-cabinet-hits-california/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 19:07:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Capcom]]></category>

		<category><![CDATA[Street Fighter IV]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=606</guid>
		<description><![CDATA[Despite reports earlier this week saying that Tacoma was going to be the first stop in the U.S. for Street Fighter IV cabinets, an arcade in Southern California is where you need to go if you&#8217;re looking to dragon punch with style.
The place in question is Super Arcade, located in Walnut, California. That particular game [...]]]></description>
			<content:encoded><![CDATA[<p>Despite reports earlier this week saying that Tacoma was going to be the first stop in the U.S. for <em>Street Fighter IV</em> cabinets, an arcade in Southern California is where you need to go if you&#8217;re looking to dragon punch with style.</p>
<p>The place in question is Super Arcade, located in Walnut, California. That particular game center&#8217;s other claim to fame is that it was one of the first places to receive <em>Tekken 6</em> cabinets back in March.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/sf41.jpg"><img class="aligncenter size-medium wp-image-607" title="sf41" src="http://www.blog-games.com/wp-content/uploads/sf41-490x275.jpg" alt="" width="490" height="275" /></a></p>
<p>Word has it that cabinets will be very limited in terms of North American locations, so if you&#8217;re in need of some <em>Street Fighter IV</em> arcade satisfaction, a California trip might be in order.</p>
<p><em>Image courtesy Capcom</em></p>
<p><a href="http://sdtekken.com/" target="_blank">First <em>Street Fighter IV</em> Machine in the U.S.</a> [SDTEKKEN.COM, via <a href="http://www.neogaf.com/forum/showthread.php?t=331136" target="_blank">NeoGAF</a>]</p>
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		<title>Sega Ships 500,000 Copies of Phantasy Star Portable in Japan</title>
		<link>http://www.blog-games.com/sega-ships-500000-copies-of-phantasy-star-portable-in-japan/</link>
		<comments>http://www.blog-games.com/sega-ships-500000-copies-of-phantasy-star-portable-in-japan/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 18:59:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Console Games]]></category>

		<category><![CDATA[psp]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=603</guid>
		<description><![CDATA[TOKYO &#8212; Phantasy Star Portable for the PSP continues its domination of retail in Japan, following news that Sega shipped 500,000 copies of the game during its first week on sale.
The action RPG title topped the sales charts during its first week of release, with 342,000 in sales. Stores throughout the country reported first-day sell-outs [...]]]></description>
			<content:encoded><![CDATA[<p>TOKYO &#8212; <em>Phantasy Star Portable</em> for the PSP continues its domination of retail in Japan, following news that Sega shipped 500,000 copies of the game during its first week on sale.</p>
<p>The action RPG title topped the sales charts during its first week of release, with 342,000 in sales. Stores throughout the country reported first-day sell-outs of the game, with Sega having to quickly send out new shipments.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/phantasystarportable.jpg"><img class="aligncenter size-medium wp-image-604" title="phantasystarportable" src="http://www.blog-games.com/wp-content/uploads/phantasystarportable-490x291.jpg" alt="" width="490" height="291" /></a></p>
<p>The game is certainly on its way to becoming the next <em>Monster Hunter Portable</em>, both in terms of level of success, and in the way it promotes ad-hoc multiplayer use of the PSP, with Japanese gamers getting together to play as a group.</p>
<p><em>Photo: Jean Snow/Wired.com</em></p>
<p><a href="http://www.watch.impress.co.jp/game/docs/20080811/psp.htm" target="_blank">Shipments of 500,000 for <em>Phantasy Star Portable</em></a> [Game Watch]</p>
]]></content:encoded>
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		<title>Update Brings Training Modes to Warhawk</title>
		<link>http://www.blog-games.com/update-brings-training-modes-to-warhawk/</link>
		<comments>http://www.blog-games.com/update-brings-training-modes-to-warhawk/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 18:48:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Downloadabled content]]></category>

		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=600</guid>
		<description><![CDATA[The upcoming, free 1.5 patch for PlayStation 3 shooter Warhawk will make life a bit easier for the newbie population.
Key to the game&#8217;s additions (revealed by Warhawk director Dylan Jobe) is a tutorial mode designed to ease new players into the shooter. Previously, new Warhawk fans were dumped unceremoniously into the game&#8217;s online combat without [...]]]></description>
			<content:encoded><![CDATA[<p>The upcoming, free 1.5 patch for PlayStation 3 shooter <em>Warhawk</em> will make life a bit easier for the newbie population.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/warhawk15_2.jpg"><img class="alignright size-full wp-image-601" title="warhawk15_2" src="http://www.blog-games.com/wp-content/uploads/warhawk15_2.jpg" alt="" width="300" height="173" /></a>Key to the game&#8217;s additions (revealed by <em>Warhawk </em>director Dylan Jobe) is a tutorial mode designed to ease new players into the shooter. Previously, new <em>Warhawk</em> fans were dumped unceremoniously into the game&#8217;s online combat without so much as a &#8220;good luck.&#8221;</p>
<p>Along with the tutorial missions, the patch gives <em>Warhawk</em> support for custom soundtracks, new paint schemes and a full complement of trophies &#8212; 56 in all.</p>
<p><em>Warhawk&#8217;s</em> 1.5 patch should hit the PlayStation Network on August 27.<br />
<em><br />
Image courtesy Sony</em></p>
<p><a title="Permalink" href="http://blog.us.playstation.com/2008/08/11/warhawk-v15-update-%e2%80%9cfree-never-gets-old%e2%80%9d/">Warhawk v1.5 Update “Free Never Gets Old!”</a> [PlayStation Blog]</p>
]]></content:encoded>
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		<title>Easier Settings Planned for PixelJunk Monsters and Eden</title>
		<link>http://www.blog-games.com/easier-settings-planned-for-pixeljunk-monsters-and-eden/</link>
		<comments>http://www.blog-games.com/easier-settings-planned-for-pixeljunk-monsters-and-eden/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 18:44:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Console Games]]></category>

		<category><![CDATA[PixelJunk]]></category>

		<category><![CDATA[ps]]></category>

		<category><![CDATA[ps2]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=598</guid>
		<description><![CDATA[Having trouble finishing PixelJunk Monsters and Eden? Q-Game&#8217;s Dylan Cuthbert plans on updating the PlayStation Network titles with easier settings.
The creator announced as much while responding to an open letter from Citizen Game, which brought up the issue of the difficulty in PixelJunk games.
&#8220;You’ll be pleased to know that one thing we will add to [...]]]></description>
			<content:encoded><![CDATA[<p>Having trouble finishing <em>PixelJunk Monsters</em> and <em>Eden</em>? Q-Game&#8217;s Dylan Cuthbert plans on updating the PlayStation Network titles with easier settings.</p>
<p>The creator announced as much while responding to an open letter from Citizen Game, which brought up the issue of the difficulty in <em>PixelJunk</em> games.</p>
<p>&#8220;You’ll be pleased to know that one thing we will add to <em>Monsters</em> in an upcoming patch is a difficulty setting menu,&#8221; wrote Cuthbert. &#8220;The patch will be free.&#8221;</p>
<p><span id="more-598"></span></p>
<p>In the case of <em>PixelJunk Eden</em>, Cuthert joked that &#8220;a more namby pamby mode for the &#8216;lighter people&#8217; out there&#8221; will most likely be added in a future expansion pack.</p>
<p>I&#8217;ll say this, both games are indeed quite challenging, and so far I&#8217;ve yet to finish either.</p>
<p><em>Image courtesy Sony</em></p>
<p><a href="http://citizengame.ca/2008/08/10/dylan-responds/" target="_blank">Dylan Responds</a> [Citizen Game, via <a href="http://kotaku.com/5035311/pixeljunk-monsters-and-eden-too-hard-help-is-on-the-way" target="_blank">Kotaku</a>]</p>
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		<title>Spore Draws Fire From ‘Militant Atheists’</title>
		<link>http://www.blog-games.com/spore-draws-fire-from-militant-atheists/</link>
		<comments>http://www.blog-games.com/spore-draws-fire-from-militant-atheists/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 18:42:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Pc games]]></category>

		<category><![CDATA[pc]]></category>

		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.blog-games.com/?p=595</guid>
		<description><![CDATA[Though creator Will Wright expected his evolution simulator Spore to draw the ire of the religious set, the reaction he&#8217;s seen has been just the opposite, reports Eurogamer.
&#8220;I think our bigger fear was that we didn&#8217;t want to offend any religious people,&#8221; Wright said.

&#8220;Looking at the discussion that unfolded from this thing, what we had [...]]]></description>
			<content:encoded><![CDATA[<p>Though creator Will Wright expected his evolution simulator <em>Spore</em> to draw the ire of the religious set, the reaction he&#8217;s seen has been just the opposite, reports Eurogamer.</p>
<p>&#8220;I think our bigger fear was that we didn&#8217;t want to offend any religious people,&#8221; Wright said.</p>
<p><a href="http://www.blog-games.com/wp-content/uploads/spore1.jpg"><img class="aligncenter size-medium wp-image-596" title="spore" src="http://www.blog-games.com/wp-content/uploads/spore1-490x206.jpg" alt="" width="490" height="206" /></a></p>
<p>&#8220;Looking at the discussion that unfolded from this thing, what we had was a good, sizeable group of players that we might call militant atheists, and the rest of the players seemed very tolerant, including all of the religious players.&#8221;</p>
<p><span id="more-595"></span></p>
<p>&#8220;I didn&#8217;t expect to hit hot buttons on the atheist side as much; I expected it on the religious side,&#8221; he adds. &#8220;So far I&#8217;ve had no critical feedback at all from anybody who is religious feeling that we were misrepresenting religion or it was bad to represent religion in the game. It was really the atheists.&#8221;</p>
<p><em>Image courtesy Electronic Arts</em></p>
<p><a href="http://www.eurogamer.net/article.php?article_id=211273">Maxis&#8217; Will Wright</a> [Eurogamer]</p>
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